[Standalone] Advanced Melee Effects

[Standalone] Advanced Melee Effects

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Melee effects with different levels of intensity depending on the weapon, configurable

-Standalone

-No constant thread, works off base events

-Advanced data handling to ensure stability & consistency

-4 Intensity levels

-Set any intensity/effect to any melee weapon

-Optimized

Intensity Levels:

  1. Level 1 (Low Intensity):

    • For: Weak hits (fists, small objects).
    • Effects: Small shake, mild blur, light screen tint.

  2. Level 2 (Medium Intensity):

    • For: Medium-impact weapons (e.g., nightstick).
    • Effects: Moderate shake, stronger blur, red tint.

  3. Level 3 (Medium-High Intensity):

    • For: Heavy blunt weapons (e.g., bat, crowbar).
    • Effects: Strong shake, heavy blur, intense red tint.

  4. Level 4 (High Intensity):

    • For: High-damage weapons (e.g., machete, axe, or 1 hitters).
    • Effects: Intense shake, max blur, severe red tint.